Source: ros-indigo-sound-play
Section: misc
Priority: extra
Maintainer: Austin Hendrix <namniart@gmail.com>
Build-Depends: debhelper (>= 9.0.0), libgstreamer-plugins-base0.10-dev, libgstreamer0.10-dev, ros-indigo-actionlib, ros-indigo-actionlib-msgs, ros-indigo-audio-common-msgs, ros-indigo-catkin, ros-indigo-diagnostic-msgs, ros-indigo-message-generation, ros-indigo-roscpp, ros-indigo-roslib
Homepage: http://ros.org/wiki/sound_play
Standards-Version: 3.9.2

Package: ros-indigo-sound-play
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, festival, festvox-kallpc16k, gstreamer0.10-plugins-good, gstreamer0.10-plugins-ugly, libgstreamer-plugins-base0.10-0, libgstreamer0.10-0, python-gst0.10, ros-indigo-actionlib-msgs, ros-indigo-audio-common-msgs, ros-indigo-diagnostic-msgs, ros-indigo-message-runtime, ros-indigo-roscpp, ros-indigo-roslib, ros-indigo-rospy
Description: sound_play provides a ROS node that translates commands on a ROS topic (robotsound) into sounds.
 The node supports built-in sounds, playing OGG/WAV files, and doing speech synthesis via festival. C++ and Python bindings allow this node to be used without understanding the details of the message format, allowing faster development and resilience to message format changes.
